The _SNDCOPY function copies a sound to a new handle so that two or more of the same sound can be played at once. The passed handle parameter is from the _SNDOPEN function.
copyHandle& = _SNDCOPY(handle&)
- Returns a new handle to the a copy in memory of the sound data referred to by the source handle.
- No changes to the source handle (such as a volume change) are inherited.
- The sound data referred to by the handle and its copies are not freed until all of them are closed.