The _DISPLAY function returns the handle of the current image that is displayed on the screen.
Syntax
currentImage& = _DISPLAY
Description
- Returns the current image handle value that is being displayed. Returns 0 if in the default SCREEN image.
- Not to be confused with the _DISPLAY statement that displays the screen when not using _AUTODISPLAY.
Example(s)
Creating a mouse cursor using a page number that you create in memory without setting up page flipping.
SCREEN _NEWIMAGE(640, 480, 32) 'any graphics mode should work without setting up pages
_MOUSEHIDE
SetupCursor
PRINT "Hello World!"
DO: _LIMIT 30
DO WHILE _MOUSEINPUT: LOOP 'main loop must contain _MOUSEINPUT
' other program code
LOOP
SUB SetupCursor
ON TIMER(0.02) UpdateCursor
TIMER ON
END SUB
SUB UpdateCursor
PCOPY _DISPLAY, 100 'any page number as desination with the _DISPLAY function as source
PSET (_MOUSEX, _MOUSEY), _RGB(0, 255, 0)
DRAW "ND10F10L3F5L4H5L3"
_DISPLAY 'statement shows image
PCOPY 100, _DISPLAY 'with the function return as destination page
END SUB
Note: Works with the _DISPLAY function return as the other page. If mouse reads are not crucial, put the _MOUSEINPUT loop inside of the UpdateCursor SUB.
See Also
- SCREEN
- PCOPY
- _DISPLAY (statement)
- _AUTODISPLAY (default mode)
- _DISPLAYORDER (statement)