LONG HEX$ values can be used to set a _PALETTECOLOR instead of using _RGB32 or _RGBA32 values.
- Hexadecimal digits can be represented as any number or letter up to F: 0 1 2 3 4 5 6 7 8 9 A B C D E F
- _BYTE values up to 255 can represented by two hexadecimal digits such as 1C, 23, FA, etc.
- The HEX$ value for bright white(attribute 15) is &HFFFFFFFF or:
- _ALPHA = FF (255), Red = FF (255), Green = FF (255), Blue = FF (255)
- _RGB will return an alpha value of 255 for fully opaque 32 bit colors only. Values range from &HFF000000 to &HFFFFFFFF.
- _RGB32 will return an alpha value of 255 for fully opaque colors only. Values range from &HFF000000 to &HFFFFFFFF.
- _RGBA can set the transparency so hexadecimal values range from &H000000 (zero alpha) to &HFFFFFFFF (full alpha).
- _RGBA32 can set the transparency so hexadecimal values range from &H000000 (zero alpha) to &HFFFFFFFF (full alpha).
- So expanding on the principle above allows us to easily make up our own hex color values:
- _PALETTECOLOR 1, &HFFFF0000 ‘COLOR 1 is full red
- _PALETTECOLOR 2, &HFFFF00FF ‘COLOR 2 is purple
- _PALETTECOLOR 3, &HFFFFFF00 ‘COLOR 3 is brown
Where FF is the fully opaque _ALPHA and the 3 hex color values can range from 00 to FF (0 to 255) each.
Example(s)
Converting the color port RGB intensity palette values 0 to 63 to 32 bit hexadecimal STRING values.
SCREEN 12
DIM hex32$(15)
alpha$ = "FF" 'solid alpha colors only
OUT &H3C8, 0: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 20 'set black background to dark blue
FOR attribute = 0 TO 15
OUT &H3C7, attribute 'set color attribute to read
red$ = HEX$(INP(&H3C9) * 4) 'convert port setting to 32 bit values
grn$ = HEX$(INP(&H3C9) * 4)
blu$ = HEX$(INP(&H3C9) * 4)
IF LEN(red$) = 1 THEN red$ = "0" + red$ 'necessary for low or zero color intensities
IF LEN(grn$) = 1 THEN grn$ = "0" + grn$
IF LEN(blu$) = 1 THEN blu$ = "0" + blu$
hex32$(attribute) = "&H" + alpha$ + red$ + grn$ + blu$
NEXT
PRINT "COLOR 0 = " + hex32$(0)
FOR i = 1 TO 15
_PALETTECOLOR i, VAL(hex32$(i))
COLOR i
PRINT "COLOR" + STR$(i) + " = " + hex32$(i) 'returns closest attribute
NEXT
Code by Ted Weissgerber
Explanation: VAL is used to convert the HEX$ STRING values to valid 32 bit color values for _PALETTECOLOR.
No VAL conversion is necessary if the LONG &H hexadecimal values are entered into the program directly by the programmer.
See Also
- _PALETTECOLOR
- _RGB32, _RGBA32
- _RGB, _RGBA (when used in 32 bit only)
- COLOR, SCREEN, POINT
- HTML Color Table HEX Values and Names